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  1. Commanders! Our Tank Festival just introduced one last game mode and not the least: The Great Race is back! If you want to become the king of the track, follow the simple guidelines below and enjoy the sweet taste of victory. The Vehicles The best racers make one with their machines. Before anything else, you should take your time to get to know them and understand which vehicle is best suited for you: LEOPARD SPORT Top Speed: 120 km/h Acceleration: 0 to 100 km/h in 3.5s Handling: low Damage: 72 (6×12) Reload time: 5s HP: 1000 If speed is your thing, go for the Leopard Sport to reach the final line and its precious repairs in no time. You can burst fire but keep in mind that your reload time is pretty long! T-50 SPORT Top Speed: 100 km/h Acceleration: 0 to 100 km/h in 2s Handling: high Damage: 22 Reload time: 1.5s HP: 1000 Definitely the most forgiving vehicle of the three, the T-50 is manoeuvrable and easy to tame. It is heavier than its competitors but its stability and fast-firing gun can easily make up for its lack of top speed. CHAFFEE SPORT Top Speed: 110 km/h Acceleration: 0 to 100 km/h in 3s Handling: medium Damage: 40 Reload time: 3s HP: 1000 If you’re looking for balance, the Chaffee is the perfect compromise between speed and firepower, acceleration and handling. A true American tank, a Jack of all Trades, but also a Master of None. Best Tactics Now that you’ve picked a vehicle, here are some general tactics you can choose to apply while racing: The Hare and the Tortoise: in The Great Race, finishing first doesn’t mean you will automatically win. The sooner you arrive, the better your repairs will be. This generally means you will have a batter chance to win the final fight for victory, but you can also choose to join the pit later with a relatively undamaged vehicle. After all: “To win a race, the swiftness of a dart; availeth not without a timely start”! Watch your fire: locking on your targets with a right-click is easy, but landing your shots is actually harder than it seems. Only a small portion of the racing track allows you to make fire rain on your opponents, so save your shots for these smaller walls, or make sure to get some elevation by jumping from every ramp you can Hunt in packs: it’s pretty hard to destroy your opponents before the end of the race, but some team spirit could actually help you out. If you’re racing as a platoon, coordinate your attacks on the same racer and follow the point above to achieve better results Study the Track Any professional driver will tell you: there’s no better advice than studying the racing track. So just make sure to memorise it with these brilliant pictures, and remember, practice makes perfect. So race as much as you can to remember: Best firing positions – to maximise your damage to the enemy Where are the fuel cans – they don’t deal damage but will slow you down Ramps – to deal extra damage and record great replays View the full article
  2. Tank Commander, Guide Park walks us through how to use the IS-3A – a fancy autoreloader! Enjoy the video: View the full article
  3. This article is reposted here with author's permission (Thanks RagingRaptor) Original: www.13disciple.stream/18--19-loot-box-guide.html A note from the author: Last year I recall a friend spent over $500 USD and never received a Type-59. This year I’ve seen a post of over 600 purchased boxes and not a single IS-3a. These boxes are yet again an excellent gold value. If you want to put gold or premium time in your account then I would recommend purchasing loot boxes. DO NOT BUY boxes with the intent of finding a specific tank. Even with a high percent chance, there is never a guarantee. Before you click buy make sure you answer this question: If I don’t get the tank I want am I still going to be happy with this purchase? If yes, then boxes are the most monetarily efficient way to populate your account with gold. Don’t take my word for it – listen to Circon! [Language Warning] https://clips.twitch.tv/StrangeAliveLarkCopyThis Gold per USD Value A note on data: I want to thank everybody that has submitted data to me. I only kept data that I could verify as accurate through screenshots or video recordings. Because of this I’ve sacrificed quantity for quality. You can find the raw data for this article here. ​Data will be updated as I collect more through out the coming weeks.Below is the raw gold, credits, garage slots, and premium tanks mined from the data I have. Last updated 13-Dec-18 | Total Boxes 479 Item Total From All Boxes Gold Value Total Gold Value Credits 26.4 Mil 400 credits = 1 gold 66,000 Premium Time 314 days 1 day = 67 gold 21,038 Garage Slots 71 1 slot = 150 gold 10,650 105 leFH 5 1,500 7,500 KV-220-2 22 1,500 33,000 M4 Improved 17 1,750 29,750 Turán III 9 1,700 15,300 E25 7 6,700 46,900 IS-3a 5 12,190 60,950 Defender 3 10,950 32,850 Skorpion G 3 10,900 32,700 Raw Gold 161,500 – 161,500 Tanks: (The gold value of a tank was pulled from the World of Tanks Wiki. This is confirmed from screen shots of opened boxes) Total Gold Value: 518,138 / 479 boxes = 1081 gold per box average If we only use the raw gold and gold value of duplicate tanks (assume all duplicates) ​Total Gold Value: 420,450 / 479 boxes = 878 gold per box averageHowever, not all loot box packages are the same value. This table determines the gold value of each package based on 878 gold / box. Cost* (USD) Boxes Approximate Gold Value Approximate Gold / Dollar 5.99 3 2,634 439 19.99 11 9,658 482 39.99 25 21,950 548 99.99 75 65,850 659 * For the sake of this calculation I rounded up each cost by 1 cent.If we consider the frequent war chest bundle of 25,000 gold for $100 USD which yields 250 gold per $1 USD, then it becomes obvious the actual value of these bundles. These values mirror the value from last year’s loot boxes. 3D Skins for Tier 10 Tanks The new 3D skins for the IS-7, BC 25t, T57 Heavy, and Grille are also available from loot boxes. Since once you pull all 4, you are unable to pull duplicates the only way to calculate their drop rates is to only take into account all boxes until the 4th skin is drawn. This means in my data set the odds of pulling 1 of the 4 skins is roughly 7.1% – keep in mind this will vary wildly as, I have low confidence in the accuracy of this drop considering the small data set. Simon Claws Worth noting during this event there is a chance to draw Simon Claws. Simon Claws comes with a 0-skill BiA and a 0-Skill Sixth Sense, along with a fully trained 3rd skill. This makes him the best tank commander, and the best crew member in the game. This crewman will train twice as quickly as a regular 0-Skill crew member and three times faster than a regular crew member. Similar to the 3D skins, you can only draw him once making it difficult to actually pinpoint the odds. In my data sets pulling Simon Claws is roughly 10.0% – keep in mind this will also vary wildly, and I consider this statistic to also be of low confidence. (this means that Simon Claws will complete his 4th skill at the same EXP that it takes a 0-skill crew member to complete their 3rd skill, or the same EXP that it takes a regular crew member to achieve 2 skills) Drop Rates I didn’t do drop rates last year as I didn’t feel I had a large enough data set to make accurate data. I’ve decided to post my drop rates, but keep in mind my data set is small and the actual drop rates my vary by a wide margin. There is another MUCH larger data set available here. However this data set was compiled by any tanker entering in their own values, and is possibly subject to inaccuracies. Use my values (low quantity) or the values from user submitted data at your own risk. YOUR DROP RATES MAY VARY Special Thanks To: Scorpiany, _Drakonis_, The_Pitboss, Circonflexes u/bistrus, u/Land-, u/RagingRaptor177, u/SquawksExistentially, Questions or Comments? Drop into Discord or Join me on Twitch! View the full article
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