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  1. Commanders! We speak a lot about the speed with which the German tanks invaded Europe at the beginning of the Second World War, but the British Cromwell was also one of the fastest tanks of the conflict. In fact, its speed was put to good use by General Montgomery during many campaigns. And just like him, you can take advantage of the mobility of the Cromwell B in World of Tanks, where this Tier VI medium tank is also feared for its good gun and scouting capacity. Best Buy – 34.99 € Collector’s Gem – 14.46 € VI Cromwell B 100% Trained Crew with the perk “Brothers in Arms” Garage Slot View the full article
  2. The new high-tier British light tanks have what it takes to be some of the best scouts in World of Tanks. They sit among the smallest vehicles in the game, and combine high concealment rate with good mobility and great penetration values. If you play them right, you’ll become almost invisible to your enemies and give them a lot of trouble. A Brief Historical Background In the 1950s and 60s, British military engineers were actively developing new modifications of light tanks. Projects of that time could be considered outstanding thanks to their unusual constructive solutions. For example, some tanks had oscillating turrets or very powerful large-caliber guns. However, most of these projects never left the drawing board, and few even reached the prototype stage. With the introduction of the new branch, we’re resurrecting the forgotten projects of British engineers. We carefully studied archival blueprints of light tanks of that era and selected the most interesting projects. Now you have the rare opportunity to play on historical machines that were never brought to life in metal, but have been recreated in our game with the greatest accuracy! Let’s take a closer look at the composition of the new branch and the key gameplay features of the new British scouts we’re introducing in Update 1.The GSR 3301 Setter The GSR 3301 Setter Researching the new light sub-branch will follow on from the Tier VI Cromwell, with the GSR 3301 Setter. This Tier VII vehicle is a transitional step from medium to light tanks. Its gameplay is very similar to that of medium vehicles, despite its light tank classification. Fast and agile, the GSR 3301 Setter also has considerable concealment values and boasts good penetration with both standard and special rounds. An important feature of this tank is the rear-mounted turret. Be sure to take it into consideration when choosing a firing position. The LHMTV This light Brit sitting at Tier VIII is in some way an improved version of the Tier VII vehicle. The LHMTV can brag about excellent penetration values with standard shells, one of the best among light tanks at Tier VIII. Playing on this tank, you can reliably deal damage even to well-armored vehicles, including medium and heavy tanks of your tier. Other characteristics of the LHMTV are also evolving. Its alpha damage is pretty nice, as well as the dynamics. Rely on great speed and high maneuverability, flank enemies and hit them from behind to make a great contribution to the victory of your team. The GSOR3301 AVR FS This is not an evolution, but a real revolution! The menacing GSOR3301 AVR FS with a very impressive view range will become almost invisible in the right hands. It also boasts great penetration values, allowing you to effectively hit targets from the bush cover. The GSOR3301 AVR FS can change flanks in a short amount of time and performs brilliantly as a natural-born passive scout. The Manticore By the way, we forgot to mention that the high-tier British light vehicles have a truly extravagant design. The Manticore, a Tier X vehicle, is no exception – the appearance of this tank is more than strange, isn’t it? Here’s what can happen if the mythical beast the Manticore decides to drink a cup of tea without milk. But jokes aside! The Manticore is the crowning achievement of the British engineers of that era and the most dangerous vehicle of the entire branch. All characteristics of this Tier X tank—concealment, size, view range—are at their maximum values among all vehicles in the entire branch, which makes the Manticore the ultimate scout. Its 105mm gun has 248mm of penetration with standard rounds, so you can easily start hunting even heavily armored vehicles. It’s best to use the Manticore for passive spotting, in which it is second to none. If necessary, you can easily enter a position that tank destroyers usually occupy and just stand still, waiting for your prey. Thanks to its tiny size and long view range, you will provide allies with very intensive spotting. Like other light tanks of the new branch, it also has excellent penetration values. However, always keep in mind that the Manticore cannot boast good gun stabilization during movement. Like other new British tanks, it is more suitable for firing when stationary, not while driving. Gameplay Tips To make it easier for you to master these noble Brits, we’ve prepared some useful tips that will allow you to play more effectively. All high-tier British light tanks sacrifice armor for greater maneuverability. Take crucial positions, fire from behind a bush cover, or change flanks to operate with cunning and subtlety. You must choose your moments for doing damage, and not pretend to be a frontline warrior! Always think in advance how to make a retreat if necessary. And don’t take any reckless action when attacking or maneuvering. Choose your position on the map carefully. Your priority destinations are hidden places which you can reach much earlier than tank destroyers and take a very advantageous position to provide intelligence. Mount additional equipment on your tank. First choose Binocular Telescope and Camouflage Net—these are life-saving devices for you. Remember that new light vehicles have a limited ammo rack capacity. Make your shots count, and shoot accurately at the assigned targets. Every shot of yours must hit the enemy! We’re sure that these brave British light tanks will bring you enjoyable gameplay. Good luck on the battlefield, Commanders! View the full article
  3. Figures are presented if you only mount the main modules, skipping over any unnecessary ones. Designation: tier (name of the tank) = how much it costs only to research the tank itself / sum with the previous value if you go directly, skipping unnecessary modules throughout. • Tier 7 (GSR 3301 Setter) = 63.000 exp. – this experience can be accumulated in advance at Cromwell. The opening in front of the top gun is. • Tier 8. (LHMTV) = 95.600 ex./184.200 • Tier 9. (GSOR3301 AVR FS) = 164.900ex./387.300 • Tier 10. (Manticore) = 252.500 ex./648.800 – 648.800 exp in total. View the full article
  4. For this part we have the overlaid stat amd compare screens plus an update to the tech tree. The LHMTV The GSR 3301 SETTER Original Russian Images WoT Express, overlays RSR. View the full article
  5. Tier VII British light tank GSR 3301 Setter Full stats Firepower: Main armament: 75mm HV L/40; Shells – L40AP / L40APC/l40HE; Alpha damage 135/135/175; Penetration values – 180/220/75; Damage per minute – 1378; Rate of fire – 5,874 (10,214 s. reload); Shell velocity – 924 m/s (AP); Gun accuracy – 0.364; Aim time – 1,73 s. Aim circle spread – after shot – 3,836; on turret traverse – 0,115; on tank movement – 0,153; on tank traverse – 0,153; Gun depression – 10 degrees; Spotting: View range – 370; Camouflage values – Stationary 32,6 %; On movement 32,6 %; During shooting while stationary 8,05 %; On movement while shooting – 8,05 %; Mobility: Engine power – 220; Vehicle traverse speed – 42; Specific power ratio – 27,85 hp/t; Maximum speed – forwards 58 km/h; backwards 22 km/h; Terrain resistances – on hard terrain – 0,767; on medium Terrain –0,863; on soft terrain – 1,726; Armor: Hull front / side – 30 mm / 15 mm; Turret front / side – 40 mm / 15 mm; Tier VIII British light tank LHMTV Setter Full stats Firepower: Main armament: 8mm HV L/40; Shells – L40 AP Mk. I / L40 APC Mk. II / L 40 HE Mk. III; Alpha damage 230/230/280; Penetration values – 226/258/42; Damage per minute – 1409; Rate of fire – 6,129 (9,79 s. reload); Shell velocity – 1020 m/s (AP); Gun accuracy – 0.355; Aim time – 2,11 s. Aim circle spread – after shot – 3,836; on turret traverse – 0,115; on tank movement – 0,153; on tank traverse – 0,153; Gun depression – 10 degrees; Spotting: View range – 380; Camouflage values – Stationary 34,2 %; On movement 34,2 %; During shooting while stationary 8,14 %; On movement while shooting – 8,14 %; Mobility: Engine power – 150; Vehicle traverse speed – 42; Specific power ratio – 31,24 hp/t; Maximum speed – forwards 63 km/h; backwards 25 km/h; Terrain resistances – on hard terrain – 0,671; on medium Terrain –0,767; on soft terrain – 1,342; Armor: Hull front / side – 30 mm / 20 mm; Turret front / side – 60 mm / 25 mm; View the full article
  6. Greetings, here’re the stats and pics of the upcoming LHMTV, a Tier VIII British Light Tank: And the GSR 3301 SETTER: View the full article
  7. Hey, tankers! Remember the four new British lights we were talking about the other day? Today, you can meet two of them “in person” and in full detail. The Tier VII GSR 3301 Setter Click to view slideshow. The Tier VIII LHMTV Click to view slideshow. Moving up the tech tree, the new Brits grow in speed, power and danger, while keeping their size small and their camouflage effective. The LHMTV is no exception, boasting decent mobility (with a top speed of 63 km/h and a power-to-weight ratio of 33 hp/t) and an imposing 85-mm gun. Moving onto firing characteristics: its rate of fire is 6 rounds per minute and its alpha — 230 points. You could say nothing to boast about, but it’s okay as the LHMTV has other things to boast about! Check it out: the armor penetration with a standard AP shell is 226 mm (which is outstanding for its tier) and a special APCR will pierce armor 258 mm thick. Also consider this: the dispersion is 0.37 m at 100 m, while the aiming time is 2.2 s. Given its view range of 380 m, all these furnish a fine opportunity to deliver consistent damage. So, you’d better not miss the chance. Just like other light Brits, the LHMTV can juggle two different playstyles. On the one hand, the viable mobility and small size allows it to excel at positional reconnaissance, while its superb gun makes it quite handy in a fire support role when not seen by the enemy. To succeed, however, you will need to show off your stealth skills and keep a close eye on the battlefield, thus tapping the full potential of the new Brits. View the full article
  8. Supertest has received a second British light tank vehicle, the tier IX AVR FS GSOR3301 AVR FS. The short name is GSOR. Should come out in the patch after 1.6. Rather small in size. Full technical stats and comparisons below. Crew: 3 people (commander, gunner, driver). GSOR3301 AVR FS is one of the variants of a light tank which was prepared in the 60s. The project considered various versions of the machine – with different weapons, engines, turrets. Works were curtailed at the stage of preparation of project documentation. Click to view slideshow. Tier IX British Light Tank GSOR3301 AVR FS Full stats Firepower: Main armament: 90mm Cockerill; Shells –M310 AP / T312 APFSDS / T342 HE; Alpha damage 240/240/320; Penetration values – 232/254/42; Damage per minute – 1548; Rate of fire – 6,45 (9,3 s. reload); Shell velocity – 1020 m/s (AP); Gun accuracy – 0.345; Aim time – 1.82 s. Aim circle spread – after shot – 3,356; on turret traverse – 0,096; on tank movement – 0,153; on tank traverse – 0,153; Gun depression – 10 degrees; Spotting: View range – 390; Camouflage values – Stationary 32,9 %; On movement 32,9 %; During shooting while stationary 7,83 %; On movement while shooting – 7,83 %; Mobility: Engine power – 250; Vehicle traverse speed – 43 Specific power ratio – 37,19 hp/t; Maximum speed – forwards 65 km/h; backwards 25 km/h; Terrain resistances – on hard terrain – 0,767; on medium Terrain –0,863; on soft terrain – 1,342; Armor: Hull front / side – 35mm / 25 mm; Turret front / side – 70 mm / 30 mm; Click to view slideshow. View the full article
  9. We have a screen cap with fuller but not full stats and an in-game Compare screen plus some more in the wild pics. Original images WoT Expres. View the full article
  10. Forum announcement the official pitch. It’s a matter of days that British high-tier light tanks will crash into World of Tanks, with stealth and surprise being their element. As you know, all high-tier light tanks are born scouts. But the role can be played differently. As for the British, they do it by leveraging their small dimensions, a good view range and outstanding guns. So, the very combination gives you a clear clue how to use these vehicles to the best result: nothing is better than to recon the enemy’s position while firing them from the least expected places. Let’s take a closer look at the newcomers! New Vehicles… All in all, four vehicles will be added to the British Tech Tree, all researchable from the Cromwell, a Tier VI medium tank. So, the complete branch goes as follows: GSR 3301 Setter (Tier VII) LHMTV (Tier VIII) GSOR3301 AVR FS (Tier IX) Manticore (Tier X) It’s too early to reveal the specs of Tier VII to IX vehicles as their fine-tuning is in its full swing. We have come up with a concept for the entire of batch of British tanks and now want to test it on the top vehicle. What is known for sure is that all tanks will sport small dimensions (e.g. the LHMTV is smaller than the Bat-Chat 12t, while the profile AVR FS can be compared to that of the AMX 13 90), as well as imposing concealment abilities and a decent view range. …And Its Jewel in the Crown… The branch is topped by the Manticore, a X Tier light tank. The name fits it perfectly as it is nothing short of a controversy of a vehicle. Despite being quite small (the Manticore is smaller than the T-100LT), it manages to bear a huge 105mm gun with excellent characteristics. Imposing armor penetration (248 mm with the standard AP round and 268 mm with the special APCR round), the alpha strike of 390 points, decent stabilization (when firing from a stationary position)—the vehicle’s got everything to be sought after. But let’s face it: it’s not perfect. Its DPM is far from impressive (4.29 shots per minute). Its stabilization when firing on the move is low. Its ammunition is so precious that you’ll have to think over each shot you are about to make. The branch is topped by the Manticore, a X Tier light tank. The name fits it perfectly as it is nothing short of a controversy of a vehicle. Despite being quite small (the Manticore is smaller than the T-100LT), it manages to bear a huge 105mm gun with excellent characteristics. Imposing armor penetration (248 mm with the standard AP round and 268 mm with the special APCR round), the alpha strike of 390 points, decent stabilization (when firing from a stationary position)—the vehicle’s got everything to be sought after. But let’s face it: it’s not perfect. Its DPM is far from impressive (4.29 shots per minute). Its stabilization when firing on the move is low. Its ammunition is so precious that you’ll have to think over each shot you are about to make. The Manticore is predator that can wait, while opting for the best place to perform the best. Once the battle begins, it takes a beneficial position to scout and inform its team on the enemy positioning. It doesn’t have to run about the map—other light tanks will do it for the Manticore. Instead, it moves from one position to another, while gradually gaining its tactical advantage. Yes, the tank can play as a scout (and this is where its small dimensions will come in handy). But it’s passive scouting while providing fire support from a distance where its talents shine the brightest. Each moment, you have to assess the situation and make decisions: is it safe to move further? Is it worth taking a shot to finish off the enemy? Or will your shot just give you away? Because, on the one hand, it’s a shame to keep such a gun idle. But on the other hand, one shouldn’t neglect the tank’s key role (that of a scout). This is where the zest of playing the Manticore lies. You have to grasp its controversial nature and, having found the perfect balance between the passive scouting and active firing, tame this steel beast. Yes, it’s a challenge, but be sure, you will be rewarded with the thrilling feeling of unique power, that other light tanks can’t get their hands on! You can also check size comparison in the Spoiler below: Almost There! At the moment, the vehicles are in the closed test phase. As was said, we have chosen the branch’s top tank, the Manticore, to verify whether our gaming concept will work out. Once we’ve found the perfect balance between the fire power, concealment abilities and mobility within the given playing role, we’ll proceed to fine-tuning the rest of the vehicles of VII to IX tiers. NB: The above characteristics are not final and can be changed during the testing. View the full article
  11. It’s a matter of days that British high-tier light tanks will crash into World of Tanks, with stealth and surprise being their element. As you know, all high-tier light tanks are born scouts. But the role can be played differently. As for the British, they do it by leveraging their small dimensions, a good view range and outstanding guns. So, the very combination gives you a clear clue how to use these vehicles to the best result: nothing is better than to recon the enemy’s position while firing them from the least expected places. Let’s take a closer look at the newcomers! New Vehicles… All in all, four vehicles will be added to the British Tech Tree, all researchable from the Cromwell, a Tier VI medium tank. So, the complete branch goes as follows: GSR 3301 Setter (Tier VII) LHMTV (Tier VIII) GSOR3301 AVR FS (Tier IX) Manticore (Tier X) It’s too early to reveal the specs of Tier VII to IX vehicles as their fine-tuning is in its full swing. We have come up with a concept for the entire of batch of British tanks and now want to test it on the top vehicle. What is known for sure is that all tanks will sport small dimensions (e.g. the LHMTV is smaller than the Bat-Chat 12t, while the profile AVR FS can be compared to that of the AMX 13 90), as well as imposing concealment abilities and a decent view range. …And Its Jewel in the Crown… The branch is topped by the Manticore, a X Tier light tank. The name fits it perfectly as it is nothing short of a controversy of a vehicle. Despite being quite small (the Manticore is smaller than the T-100LT), it manages to bear a huge 105mm gun with excellent characteristics. Imposing armor penetration (248 mm with the standard AP round and 268 mm with the special APCR round), the alpha strike of 390 points, decent stabilization (when firing from a stationary position)—the vehicle’s got everything to be sought after. But let’s face it: it’s not perfect. Its DPM is far from impressive (4.29 shots per minute). Its stabilization when firing on the move is low. Its ammunition is so precious that you’ll have to think over each shot you are about to make. The Manticore is predator that can wait, while opting for the best place to perform the best. Once the battle begins, it takes a beneficial position to scout and inform its team on the enemy positioning. It doesn’t have to run about the map—other light tanks will do it for the Manticore. Instead, it moves from one position to another, while gradually gaining its tactical advantage. Yes, the tank can play as a scout (and this is where its small dimensions will come in handy). But it’s passive scouting while providing fire support from a distance where its talents shine the brightest. Each moment, you have to assess the situation and make decisions: is it safe to move further? Is it worth taking a shot to finish off the enemy? Or will your shot just give you away? Because, on the one hand, it’s a shame to keep such a gun idle. But on the other hand, one shouldn’t neglect the tank’s key role (that of a scout). This is where the zest of playing the Manticore lies. You have to grasp its controversial nature and, having found the perfect balance between the passive scouting and active firing, tame this steel beast. Yes, it’s a challenge, but be sure, you will be rewarded with the thrilling feeling of unique power, that other light tanks can’t get their hands on! Click to view slideshow. Size comparison: View the full article
  12. The countdown to the 4th of July begins! To celebrate the anniversary of the adoption of the Declaration of Independence, we have a special event. The British Empire takes on the Continental Army, or, in World of Tanks, U.K. vs. U.S.A., respectively! The premise is simple: Choose a side before July 1 and then complete the specified missions as many times as possible — once you’ve registered, you can start playing! On July 1 until the end of the event, you can see the results via scoreboard! In order to get the award, you must be on the winning team and have earned at least one (1) token by completing a mission. If you choose the British Empire, you can only play as U.K. Tier VIII vehicles; If you choose the Continental Army, you can only play as U.S.A. Tier VIII vehicles. Completing a mission in a Premium Tier VIII vehicle yields two (2) tokens; completing a mission in a Regular Tier VIII vehicle yields one (1) token. At the end of the Event Period, the team with the most Tokens wins. The winning team gets a ×2 XP Weekend, July 12-15. Schedule of Events: Start Date & Time: End Date & Time: What to do: Registration Period: June 24 at 04:20 PT | 06:20 CT | 07:20 ET July 1 at 04:20 PT | 06:20 CT | 07:20 ET Use one of the two redemption codes to choose your team. Event Period: June 24 at 04:20 PT | 06:20 CT | 07:20 ET July 8 at 04:20 PT | 06:20 CT | 07:20 ET Once you’re registered, complete the mission as many times as possible! Winning Nation Bonus: July 12 at 04:20 PT | 06:20 CT | 07:20 ET July 15 at 04:20 PT | 06:20 CT | 07:20 ET If you are on the winning team, you get this ×2 XP Weekend. Fight for the British Empire (U.K.): Fight for the British Empire (U.K.) Redemption Code: Use the following redemption code: TEAMBRITS REDEEM CODE Mission: Fight for the U.K. Rewards: 1× Token Conditions: Deal damage to seven (7) different vehicles in any number of battles Restrictions: Must be in a U.K. Regular Tier VIII vehicle Repeatable MIssion: Premium Fight for the U.K. Rewards: 2× Tokens Conditions: Deal damage to seven (7) different vehicles in any number of battles Restrictions: Must be in a U.K. Premium Tier VIII vehicle Repeatable Victory Mission: Congratulations Team U.K. The following mission is only available to players who used the British Empire Redemption code before the start of the event and if that team wins. Please see the “Schedule of Events” for more information. Rewards: ×2 XP Weekend Conditions: Play a Battle Restrictions: First Victory does not count Must have used the Team U.K. Redemption code before the start of the event, and Team U.K. wins the event. Repeatable Fight for the Continental Army (U.S.A.): Fight for the Continental Army (U.S.A.) Redemption Code: Use the following redemption code: TEAMYANKS REDEEM CODE Good luck! Mission: Fight for the U.S.A. Rewards: 1× Token Conditions: Deal damage to seven (7) different vehicles in any number of battles Restrictions: Must be in a U.S.A. Regular Tier VIII vehicle Repeatable MIssion: Premium Fight for the U.S.A. Rewards: 2× Tokens Conditions: Deal damage to seven (7) different vehicles in any number of battles Restrictions: Must be in a U.S.A. Premium Tier VIII vehicle Repeatable Victory Mission: Congratulations Team U.S.A. The following mission is only available to players who used the Continental Army Redemption code before July 1 and if that team wins the event. Please see the “Schedule of Events” for more information. Rewards: ×2 XP Weekend Conditions: Play a Battle Restrictions: First Victory does not count Must have used the Team U.S.A. Redemption code before the start of the event, and the Continental Army (U.S.A.) wins the event. Repeatable View the full article
  13. Commanders! If you know your history, you’ve probably heard about the ongoing rivalry between the French and the British. Best allies or worst enemies, these two always make for fascinating stories, and for its latest installment, this iconic rivalry has chosen a new form: armoured vehicles. The Brits send one of their best medium tanks, the Centurion Mk. 5/1 RAAC. Straight out of Australia, this soldier of the Commonwealth is versatile, surprisingly bouncy and accurate. But the French have a serious champion too: The ELC EVEN 90, a fast and sneaky tank to play, perfect for some fun games. Take a look at them now! ELC EVEN 90 Offer Standard – 25.05 € VIII ELC EVEN 90 100% trained crew Garage Slot Centurion Mk. 5/1 RAAC Offers Standard – 27.77 € VIII Centurion Mk. 5/1 RAAC 100% Trained Crew Garage Slot View the full article
  14. We now have a fuller Stat screencaps including soft stats, plus some pics. Amd now the pics. View the full article
  15. The now usual Forum announcement “leek”. Now the official line. What’s so special about it? Quite a few things: The turret of this vehicle is at the rear, yet it’s a well-rounded light tank with a top forward speed of 65 km/h and a top reverse speed of 23 km/h. The Senlac’s gun has good armor penetration (189 mm with a basic round), small aiming time (1.8 seconds), and decent stabilization. Still, this tank cannot excel as a sniper because of low accuracy (the dispersion is 0.42 m at 100 meters’ distance). The Senlac’s HE shells deal 280 points of damage. They have 90 mm of armor penetration, making the Brit a real scourge of enemy vehicles with thin armor. The HE shells fired by the Senlac travel at the same speed as basic rounds (1020 meters per second) which means they are way faster than HE shells of other tanks. Gameplay-wise, the Senlac is much like the HWK 30. At the beginning of a battle, you can act as an effective active spotter (provided that even faster vehicles aren’t present in your team). By the battle’s end (with enemy light tanks already back in their Garages) you can get more aggressive. The Senlac has a crew of three. Please take note that the vehicle’s stats aren’t yet final and may change depending on the test results. Follow the news and good luck in your battles! View the full article
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