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Found 34 results

  1. Seemingly the “insider” information about the E-75TS being a reward is fake, so don’t hold me acountable for that View the full article
  2. 3 styles, one as a purchase only style and others as rewards. • “Steel Hunter” (BR paid). The style is exclusively purchased. – All-season style, dedicated to the event of the same name. Unhistorical, tech. the price of 1750 gold. Only for vehicles of tiers 8, 9 and 10. • “Amateur Hunter” (BR award 15). – An all-season style, issued for achieving the 15th degree in the Steel Hunter event. Unhistorical, tech. the price is 750 gold. Only for vehicles of level 8, 9 and 10. • “Professional Hunter” (BR award 25). – An all-weather style, issued for achieving the 25th degree in the Steel Hunter event. Unhistorical, tech. the price is 750 gold. Only for vehicles of tiers 8, 9 and 10. Click to view slideshow. View the full article
  3. Tanks available for use in the Steel Hunter event: • Red Dawn (USSR). • Rattlesnake (USA). • Flaming sword (Germany). View the full article
  4. Two new patches were added to the game, they will be issued for participation in the Steel Hunter mode of Battle Royale World of Tanks 2019. The mode uses a system of chevrons from Ranked battles, awards are given forever. Quality Mark: 15 Reach level 15 in Steel Hunter mode. Quality Mark: 25 Reach level 25 in Steel Hunter mode. All Steel Hunter medals 5 steps to victory Reach level 5 in Steel Hunter mode. It was issued as part of the Steel Hunter 2019 event. Vertical takeoff Reach level 15 in Steel Hunter mode. It was issued as part of the Steel Hunter 2019 event. Celestial Reach 25 level in Steel Hunter mode. It was issued as part of the Steel Hunter 2019 event. And my banner will not fall Take first place in the battle when playing solo. It was issued as part of the Steel Hunter 2019 event. And our banner will not fall Take first place according to the results of the battle in the Steel Hunter mode when playing with a platoon. It was issued as part of the Steel Hunter 2019 event. View the full article
  5. An all-new large and city map: “Zone 404” (Dreamland) for the Steel Hunter mode. Size: 2×2 km. or 4 km². Click to view slideshow. New event Hangar: Click to view slideshow. View the full article
  6. Steel Hunter: fight for supremacy to the last! World of Tanks launches an exciting new mode with unique gameplay. It will be interesting for both beginners and experienced fighters. You have to fight against other players alone or in a platoon of three people in special combat vehicles. The battles will take place on the huge city map “Zone 404”, the borders of which are gradually narrowing. In addition to the new game mechanics, Steel Hunter will bring many rewards. * The event will be held from August 26, 12:00 (Moscow time) to September 16, 04:00 (Moscow time). General information. The map on which you have to fight is gradually reduced. Hazardous areas appear where your car will lose strength points. In order not to become an easy target for opponents, you need to constantly improve your tank by collecting trophies on the map. They help to help out directly in battle, adding mobility, firepower, visibility to the car, etc. Along the way, it is necessary to shoot enemies who will also hunt for trophies. Actively fight with opponents or keep apart, play alone or platoon – the choice is yours. But the surviving player or platoon wins. At the same time, 20 single players or 7 platoons of 3 hunters each can fight on the map. Unique tanks. With the start of the event, three special machines of the following nations will become available: USA, Germany and the USSR. Each tank is unique and maxed out, increasing its characteristics, right during the battle. You can earn experience on improvements by collecting trophies and causing damage or destroying opponents in battle. As a result, your tank can turn into a real terminator from a nondescript vehicle. Trophies and cargo. One of your main tasks is collecting trophies. They are located on the map in certain places and do not renew. Trophies can restore ammunition, replenish strength points and provide another advantage in the battle, as well as provide the experience necessary for pumping equipment. Exceptions are cargo. They are periodically dropped by parachute and marked in blue. They contain the most valuable equipment. Loads will be the point of attraction for players on the map. So get ready for a serious battle if you plan to capture them. The principle of operation of the radar: Radar is a new game mechanic that allows you to find enemy equipment and supply points on the minimap. It is activated manually by pressing the X key. However, be careful: using the radar shows your position on the minimap to anyone who is within range. Mechanics of detection / visibility: The Steel Hunter review system is new to World of Tanks and is based on the principle of the viewing cone. If the enemy, trophies or cargo do not fall into this sector, you cannot detect them. That is, you see only in the direction where the tower is turned. The usual X-ray circle, in which all the equipment is displayed, will remain. Special equipment: In the Steel Hunter mode, exclusive equipment with new capabilities has been added, using which at the right time, you can change the balance of power in your favor. Battle reserves: In addition to new equipment in the Steel Hunter mode, special combat reserves will be available, including new, previously inaccessible in the game. Degrees and awards. Having achieved maximum progress in the Steel Hunter game event (25th degree), you will collect the largest number of awards. Among them are decals, credits, two unique styles, bonds, stripes, medals and days of WoT premium account. View the full article
  7. Version pracuje bez ohledu na verzi !!

    1 download

    Upravený AmmoPanel od mé maličkosti(pracuje bez ohledu na verzi)
  8. Take this with a pinch of salt Short update. Same guys who leaked the August roadmap (and were semi-correct up until now) are saying that Zone 404 is the return of WoT’s Battle Royale mode (We had battle royale last year as an April Fool’s joke). But nothing is 100% confirmed for now. View the full article
  9. 1.5.1.3 Hawg’s WG Old Style Battle Results This mod changes the stock battle Results into Wargaming Old style Battle Results Before 1.4.1.0 update, A different Tank picture for each type of results. Easy to install. Source Link Download Link View the full article
  10. Intelligence reports that the enemy is armored to strike your positions. Command order: to hold lines at any cost! Tankers! Soon you will find a new PvE event. Choose one of the units and fight side by side with other players against the advancing waves of enemies under the control of artificial intelligence. The enemies are many and your chances of victory slim. Will you be able to survive this last stand? Team-based PVE battles are coming to World of Tanks – stay tuned for more details to be revealed soon! Meet the enemy fully armed! View the full article
  11. 1.5.1.2 Crysis Battle Interface By Andre_V Source Link Download Link – Battle Interface Download Link – Damage Panel ONLY View the full article
  12. 1.5.1.1 Custom Battle Timer By Ekspoint Source Link Download Link View the full article
  13. 1.5.1.1 Player Info Fast Access By Ekspoint – Fast way to check when was your friend last time in a battle – essential for commanders and people who platoon Source Link Download Link View the full article
  14. 1.5.1.1 Battle Results With WN8, EFF, xTE By Ekspoint – mods is NOT language dependent – shows all the needed stats in the after battle window Source Link Download Link View the full article
  15. Commanders! For this new historical special, we decided to look out a battle that may not be as famous as others. This one started in July 1944, and involved U.S. and Japanese forces (including tanks, which is quite rare for the Pacific Front) fighting for the dominance over the island of Guam. This American territory was captured in 1941, and taking it back was particularly tough for the Marines, tanks, and dogs involved. You read that right, Guam was one of the toughest battles for the American war dogs, hence the cosmetics you will able to win through these new missions. To participate, you just have to redeem one of the codes below and jump into Random Battles from 6 July at 07:00 CEST to 9 July at 07:00 CEST (UTC+2). Remember though: you can only choose one faction for the entire duration of the event. ALLIES AXIS Enter the code: GUAMALLIES Enter the code: GUAMAXIS Battle of Guam Missions Allies Missions Allies #1 Rewards First Allies Token for the “Allies Reward” mission Objective Deal 5000 damage over any number of battles Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in American vehicles 3 times per account You must have redeemed the Allies code Allies #2 Rewards Second Allies Token for the “Allies Reward” mission Objectives Win 2 Battles A battle counts towards the progress if you are in the top 10 of your team by base XP earned Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in American vehicles 3 times per account You must have redeemed the Allies code Allies Reward Rewards 2 Personal Reserves: +300% Crew XP for 1 hour 2 Personal Reserves: +100% XP for 1 hour 6 Wolf emblems (in honour of the Marines’ Devil Dogs) 3 Claw Marks decals Objectives Play a battle Earn 3 tokens from the mission “Allies #1” Earn 3 tokens from the mission “Allies #2” Restrictions Once per account You must have redeemed the Allies code Axis Missions Axis #1 Rewards First token for the “Axis Reward” mission Objective Deal 5000 damage over any number of battles Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in Japanese vehicles 3 times per account You must have redeemed the Axis code Axis #2 Rewards Second token for the “Axis Reward” mission Objectives Block 3000 damage over any number of battles Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in Japanese vehicles 3 times per account You must have redeemed the Axis code Axis Reward Rewards 2 Personal Reserves: +300% Crew XP for 1 hour 2 Personal Reserves: +100% XP for 1 hour 6 Wolf emblems (in honour of the Marines’ Devil Dogs) 3 Claw Marks decals Objectives Play a battle Earn 3 tokens from the mission “Axis #1” Earn 3 tokens from the mission “Axis #2” Restrictions Once per account You must have redeemed the Axis code View the full article
  16. The fifth episode of Frontline 2019 will start on 17 June at 07:00 CEST and will be available until 24 June at 04:00 CEST (UTC+2). This is your next chance to experience epic 30v30 battles, win heaps of rewards, and join the race for formidable reward tanks! We also have news concerning the next Frontline episode. The sixth episode will take place between 15 July at 07:00 CEST and 22 July at 07:00 CEST (UTC+2). A new Frontline Episode is a great opportunity to earn consumables, gold, Bonds, Credits and other rewards, including exclusive reward vehicles! Starting from this Episode, the most successful and skilled Frontline fighters will be able to get their hands on the Emil 1951, a Swedish Tier VIII Premium heavy tank with an autoloader. A number of important changes designed to make your battle experience more dynamic are also about to be implemented. Read on to find out more! Rebalancing Combat Reserve Slots Our statistics and your feedback illustrate that light tanks still feel right at home in Frontline. They are very effective and can easily reach the main objectives, leaving other vehicles behind. To even the odds between different tank classes, we decided to change the number of combat reserve slots that are available to each class. The new number of slots is as follows: This change will provide especially significant support for heavy tanks that need more time to get to the epicenters of battles, and which are more vulnerable on the large map. At the same time, light tanks should still be able to fulfil their roles on the field. Pillbox Surveillance Pillboxes have now gained the ability to spot attackers and provide intelligence to allies. Their spotting mechanics will work exactly in the same way as for any other vehicles in the game; accordingly, all standard visibility and concealment rates apply to them as well. For example, if you shoot a pillbox, it may be easier for enemies to spot you, and if your Crew members have concealment skills, it will be more difficult for pillboxes to detect you. IMPORTANT: The maximum spotting range of the pillboxes will be 445 meters. However, pillboxes can transmit radio intelligence to all allies without distance limits. Finally, if you inflict assisted damage on vehicles spotted by pillboxes, this damage will be calculated without penalty. These adjustments will prevent situations where fast light vehicles get behind enemy lines and deal a great amount of damage while staying unspotted. Defenders will be able to better control the areas around pillboxes, and attackers will have to try different tactics to succeed. Reducing Cooldowns and Restoration Time We have reduced the technical cooldown on respawn to 10 seconds, instead of 30. Now you have less downtime in the game – play and farm at your pleasure! In addition, we’re increasing the restoration time for destroyed vehicles to 7 minutes instead of 5. This change will raise the cost of a mistake in battle and encourage you to play more carefully with your favorite tanks. Your team needs you, so be careful and plan your actions a few paces ahead! Furthermore, by destroying a specific tank, you will effectively have reduced the choice of available machines for your opponents in their Garages. This means that you should be fighting certain classes of vehicles in Frontline less often. View the full article
  17. Commanders! The fifth episode of Frontline 2019 will start on 17 June at 07:00 CEST and will be available until 24 June at 04:00 CEST (UTC+2). This is your next chance to experience epic 30v30 battles, win heaps of rewards, and join the race for formidable reward tanks! We also have news concerning the next Frontline episode. The sixth episode will take place between 15 July at 07:00 CEST and 22 July at 07:00 CEST (UTC+2). A new Frontline Episode is a great opportunity to earn consumables, gold, Bonds, Credits and other rewards, including exclusive reward vehicles! Starting from this Episode, the most successful and skilled Frontline fighters will be able to get their hands on the Emil 1951, a Swedish Tier VIII Premium heavy tank with an autoloader. A number of important changes designed to make your battle experience more dynamic are also about to be implemented. Read on to find out more! Rebalancing Combat Reserve Slots Our statistics and your feedback illustrate that light tanks still feel right at home in Frontline. They are very effective and can easily reach the main objectives, leaving other vehicles behind. To even the odds between different tank classes, we decided to change the number of combat reserve slots that are available to each class. The new number of slots is as follows: This change will provide especially significant support for heavy tanks that need more time to get to the epicenters of battles, and which are more vulnerable on the large map. At the same time, light tanks should still be able to fulfil their roles on the field. Pillbox Surveillance Pillboxes have now gained the ability to spot attackers and provide intelligence to allies. Their spotting mechanics will work exactly in the same way as for any other vehicles in the game; accordingly, all standard visibility and concealment rates apply to them as well. For example, if you shoot a pillbox, it may be easier for enemies to spot you, and if your Crew members have concealment skills, it will be more difficult for pillboxes to detect you. IMPORTANT: The maximum spotting range of the pillboxes will be 445 meters. However, pillboxes can transmit radio intelligence to all allies without distance limits. Finally, if you inflict assisted damage on vehicles spotted by pillboxes, this damage will be calculated without penalty. These adjustments will prevent situations where fast light vehicles get behind enemy lines and deal a great amount of damage while staying unspotted. Defenders will be able to better control the areas around pillboxes, and attackers will have to try different tactics to succeed. Reducing Cooldowns and Restoration Time We have reduced the technical cooldown on respawn to 10 seconds, instead of 30. Now you have less downtime in the game – play and farm at your pleasure! In addition, we’re increasing the restoration time for destroyed vehicles to 7 minutes instead of 5. This change will raise the cost of a mistake in battle and encourage you to play more carefully with your favorite tanks. Your team needs you, so be careful and plan your actions a few paces ahead! Furthermore, by destroying a specific tank, you will effectively have reduced the choice of available machines for your opponents in their Garages. This means that you should be fighting certain classes of vehicles in Frontline less often. Feel free to visit our forum and share your thoughts on the upcoming balance tweaks. Good luck in the fifth Episode, Commanders! View the full article
  18. Commanders! Are you ready to XPerience a battle in its full? We hope so, ’cause this new special features a series of intense missions. We reduced their numbers but we also made the challenge a little bit more… Well, challenging. So get ready to deal damage, practice your bouncy angles and jump into battle to win a great sum of XP for your favourite vehicle of the moment. Experience the Battle Missions Experience the battle #1 Rewards 2 Personal Reserves: +200% Crew XP for 2 hours 1 token for the “Experience the battle #2” Objective Deal 30,000 damage over any amount of battles Restrictions Only in Random Battles Only in Tier IV to Tier X vehicles Once per account Experience the battle #2 Rewards 2 Personal Reserves: +200% Free XP for 2 hours 2 Personal Reserves: +50% for 2 hours 1 token for the “Experience the battle #3” Objective Block 10,000 damage over any amount of battles Restrictions Only in Random Battles Only in Tier IV to Tier X vehicles Once per account Must have the token from the “Experience the Battle #1” mission Experience the battle #3 Rewards 15,000 * 3 Large Repair Kits 3 Large First Aid Kits 3 Automatic Fire Extinguishers Objective Play 5 battles A battle counts towards the progress if you’re in the top 5 of your team by Base XP earned Restrictions Only in Random Battles Only in Tier IV to Tier X vehicles Once per account Must have the token from the “Experience the Battle #2” mission * The XP will be credited on the tank you will use to complete the last battle of the mission. View the full article
  19. 1.5.0.4 Auto Quit Battle By Ekspoint Script setup will allow you to: – specify time when you exit battle after death – action key to exit battle – action key to open exit window or open it automatically – action key to start battle All settings are in: WOT\mods\configs\ekspoint\mod_quit_start_battle.json Source Link Download Link View the full article
  20. 1.5.0.4 Battle Assistant V.2.0.8 By Reven86 – this will overwrite the mod that WG added into the game client and will work MUCH better. Source Link Download Link View the full article
  21. As promised in our Sneak Peek of the month, this May, we’re introducing a new kind of special, inspired by history. And we will start with a big one: Monte Cassino. This battle was a costly series of Allied assaults against what we called the Winter Line, established by the Axis during the Italian campaign. It lasted 123 days, involved thousands of soldiers, paratroopers, some tanks, and even a bear, Wojtek, who became famous for moving crates of ammo for the second Polish Corps. From 21 May at 07:00 to 28 May at 07:00 CEST (UTC+2) you have the chance to reenact this iconic battle with this special. To do so, you just have to pick a side by redeeming one of the codes below charging into battle for its respective missions. Remember though, you can only choose one faction for the whole event! AXIS ALLIES Enter the code: MONTEAXIS Enter the code: MONTEALLIES Monte Cassino Missions Axis Missions Axis #1 Rewards First token for the “Axis Reward” mission Objective Deal at least double your vehicle’s hit points in damage in 1 battle Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in German vehicles 3 times per account You must have redeemed the Axis code Axis #2 Rewards Second token for the “Axis Reward” mission Objectives Block 3000 damage over any number of battles Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in German vehicles 3 times per account You must have redeemed the Axis code Axis Reward Rewards 2 Personal Reserves: +300% Crew XP for 1 hour 2 Personal Reserves: +100% XP for 1 hour 6 bear emblems (in honour of Wojtek) 1 garage slot Objectives Play a battle Earn 3 tokens from the mission “Axis #1” Earn 3 tokens from the mission “Axis #2” Restrictions Once per account You must have redeemed the Axis code Allies Missions Allies #1 Rewards First Allies Token for the “Allies Reward” mission Objective Deal 2000 assisted damage (tracking and spotting) in a battle Damage counts towards progress if you’re in the top 10 of your team by base XP earned Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in British, American, and Polish vehicles 3 times per account You must have redeemed the Allies code Allies #2 Rewards Second Allies Token for the “Allies Reward” mission Objectives Win a battle in which you are in the top 7 of your team by base XP earned Restrictions Only in Random Battles Only in Tier IV-X vehicles Only in British, American, and Polish vehicles 3 times per account You must have redeemed the Allies code Allies Reward Rewards 2 Personal Reserves: +300% Crew XP for 1 hour 2 Personal Reserves: +100% XP for 1 hour 6 bear emblems (in honour of Wojtek) 1 garage slot Objectives Play a battle Earn 3 tokens from the mission “Allies #1” Earn 3 tokens from the mission “Allies #2” Restrictions Once per account You must have redeemed the Allies code View the full article
  22. 1.5.0.2 Win Rate, Battle Tier, Ace Tanker On Hangar Icons By JustDj & PolarFox – with and without XVM – update 27.05.18.: – added marks of excellence calculator – added option liveupdate (which will allow you to see changes to config as you edit) – changed view of blocked tanks (in battle etc) – minor bug fixes Source Link Download Link View the full article
  23. Hawg’s 84 Battle Exit’s This mod will change the stock Battle Exit to personalize Battle Exit , You have 84 different exit’s to pick from. 1 4 Horsemen of the Apocalypse 2 Ace of Spades 3 Armor Mask 4 Army Star 5 Axe 6 Barbarian 7 BeachParty 1 8 BeachParty 2 9 Bear 10 Black 11 Black Sail 12 British Campaign 13 Door 14 Dragon 15 E25 16 Eagle 17 Elephant 18 Fallen Soldier 19 Buck 20 Bulls Eye 21 Cross 22 Damage 23 Deadpool 24 Dice 25 Fire Frame 26 Fire Gates 27 Fire Girl Animae 28 Gas Mask 29 Ghost 30 God Of War 31 Grenade 32 Grim Reaper Angel 33 Grim 34 Ground War 35 Haunted House 36 Hell_Cat 37 History of War 38 Hornet 39 Howl 40 Isuzu – Mine 41 Joker 42 Kashiwazaki 43 Leviathan 44 Lick 45 Logo War 46 Lost 47 Lucky 48 Marine Silhouette 49 Maze 50 MeatheadMilitia 51 Misty Forest 52 Paw Print 53 Peace 54 Pen Up Girl 1 55 Pen Up Girl 2 56 Pink Ribon 57 Pistols 58 Red Star 59 Red Steel 60 Roman Helmet 61 Russian Battalion 62 Silver Star 63 Skull 64 Soldier 65 Spider 66 Stars 67 Storm 68 Stream 69 Tank Fire 70 Tanks 71 The March 72 Tie Die Tank 73 Tiger P 74 T-Rex 75 Tunnel 76 USSR 77 Viking Helmet 78 Viking Ship 79 Homer 80 War Pigs 81 Wolf 82 WOT Girls 83 WOT 84 X Source Link Download Link View the full article
  24. 1.5.0.0 Battle Observer #1.20.1 By Armagomen – API update 30.08.18. Source Link Download Link View the full article
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