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  1. Today
  2. Chinese Tier VIII Type 59-II Medium Tank – 8,670 Gold Matchmaking: Plays up to Tier 10 57.5% Silver Bonus Earn 15% XP Bonus Earn Hit Points: 1300 Engine Power: 580 hp Power/Weight Ratio: 16.56 hp/ton Speed Limit: 56 km/h Hull Traverse Speed: 44 deg/sec Hull Armor: 100/80/45 Turret Armor: 200/130/60 Turret Traverse Speed: 46 deg/sec Gun Depression: 7 degrees Gun Elevation: 20 degrees Penetration: 200/250/53 Damage: 390/390/480 Aim Time: 2.3 sec Accuracy: 0.34 Gun Caliber: 105 mm Rate of Fire: 4.51 rounds/min Reload time: 13.3 s Max Ammo Capacity: 50 rounds View Range: 380 m Signal Range: 600 m The post World of Tanks Console – Type 59-II appeared first on The Armored Patrol. View the full article
  3. Yesterday
  4. The penultimate set of Twitch Prime for World of Tanks will be released on January 30th. After 2 months, the annual collaboration between Twitch and Wargaming will be terminated. In the new Twitch Prime set which is French themed we will have a “bearded” French commander, 2 premium tank rentals (likely to be ELC EVEN 90 and Lorraine 40 t), enriched with x5 sets and a commemorative medal. Source: rykoszet The post World of Tanks – Twitch Prime Pack “Mike” Contents appeared first on The Armored Patrol. View the full article
  5. The post WoT – RNG Unleashed #36: Operation Surprise appeared first on The Armored Patrol. View the full article
  6. You can get your hands on them here. Note: while completely free of charge to play, you only have 2 months to finish them all, as they will not count as owned. The post All Half-Life Games Free to Play until Half-Life Alyx releases! appeared first on The Armored Patrol. View the full article
  7. Greetings! In this new video I will show you the inside of the only publicly available Bergepanzer 2 Standard together with Ief who is a Combat Engineer who funnily is also one of my first ever viewers from the young WoT days! He serves in these recovery vehicles and can give you a true squaddie perspective of what’s like in there! Enjoy! View the full article
  8. Wargaming is relocating their employees to Futuris business center. Employees will occupy the 15 upper floors of the high-rise part of the complex. On the bought space with a total area of ​​14 thousand square meters Wargaming will employ 900 people. This year, Wargaming will have two large offices in Minsk. The decision to open an office in Futuris was made taking into account the expansion of existing teams and units and the emergence of new ones. Placement of teams is carried out on the basis of the similarities of their activities. At the first stage, about 600 specialists will move to Futuris: World of Tanks Blitz team and several other units. Stil, the Volna business center will remain the largest working platform for the Minsk Wargaming development center. Everyone who develops and supports World of Tanks for PC is comfortably accommodated here. The post Wargaming Opens 2nd Office in Minsk appeared first on The Armored Patrol. View the full article
  9. Last week
  10. Note: This offer for now appears to be RU server only, we will keep you updated if this changes Dear players! The DDoS attack we reported last week continues. We took a number of protective measures, which allowed us to reduce the negative effect. But on certain peripherals at certain intervals, lags and disconnections from the server can still occur. We understand the discomfort that you have to experience and we prepared compensation for the inconvenience. All players who enter the game from January 24, 09:00 AM (GMT) to January 30, 09:00 AM (GMT) will be credited with 3 days of Premium Tank account. As soon as we completely eliminate the negative manifestations of the DDoS attack, all players will receive a set of 6 “Surviving DDoS” emblems in memory of opposing the attack. Thank you for your patience and understanding. The post World of Tanks – Compensation for DDoS Attack appeared first on The Armored Patrol. View the full article
  11. The post WoT – Tank Nuts with Richard “The Challenger” Cutland: Craig “Tank Hunter” Moore appeared first on The Armored Patrol. View the full article
  12. Tank Commanders, Please be informed that the World of Tanks periphery servers will be down for maintenance on 21 January, 2020 between 20:00 to 21:30 UTC+8 to deploy micropatch 1.7.1 CT1_1. The game and clan portal will be unavailable during the maintenance period. Patchnotes Fixed some technical issues. The post World of Tanks – 21st January Micropatch appeared first on The Armored Patrol. View the full article
  13. LUNAR NEW YEAR 2020 Coming 25th January The post World of Tanks – Prepare for Lunar New Year 2020 appeared first on The Armored Patrol. View the full article
  14. The post WoT – Best Replays of the Week: Episode #98 appeared first on The Armored Patrol. View the full article
  15. The post WoWS – Clans 101: How to appeared first on The Armored Patrol. View the full article
  16. MAKE A PREDICTION You have one free prediction this week for the WoT Fussball-Liga. Place a prediction, complete the mission and get rewards. The post World of Tanks EU Matchday – Guess Right, Hope Your Team Wins and Get Free Rewards! appeared first on The Armored Patrol. View the full article
  17. As we now enter a new era for Armored Patrol, we need Your support. We have made a survey that we really need You to fill as honestly as possible for us to provide the best possible content. Expect a follow-up post in the future to summarize your answers Please enable JavaScript in your browser to complete this form. How would you rate the new TAP page design?1 2 3 4 5 6 7 8 9 10 9000+ What sort of new page design features do you want to see in the future? How satisfied are you with the content? What sort of new content would interest you? (Video reviews, proposals, historical articles, etc.) Do you want TAP to branch out into new games? If yes, what kind of games do you want us to cover? (Warframe, War Thunder, League of Legends, CS:GO, Rainbow 6 Siege etc.) Other personal comments you want to add go here Phone Submit The post TAP Future Advancement Protocol (TAP FAP) Survey (Or just Content Satisfaction Survey) appeared first on The Armored Patrol. View the full article
  18. Old TAP can still be accessed at this link: https://thearmoredpatrol.wordpress.com The dark mode button is located in the bottom-right of the page. Please try it. Please provide your feedback in the comments below! We tried to make the change as smooth as possible. The post New TAP is Online! appeared first on The Armored Patrol. View the full article
  19. Can be accessed at the same link: https://thearmoredpatrol.com And also, it has darkmode in the lower right corner. View the full article
  20. You “master” a tank when you earn more Base XP in a single battle than the highest average Base XP earned in a single battle by 99% of players of that same tank within the past seven (7) days. Simply put, just try and beat the average — doing so earns you 6×Tank Mastery emblems! If you attain mastery in one of the tanks below while the Tank Mastery mission is active, you also get a Personal Reserve for +100%Free XP (2 hours)! REWARDS: CONDITIONS: RESTRICTIONS: 6×Tank Mastery emblems 1× Personal Reserve: +100%Free XP (2 hours) Earn more Base XP in a single battle than the highest average Base XP earned in a single battle by 99% of players of that same tank within the past seven (7) days. Random Battle, Grand Battle, Skirmish, and Advance Must be in the vehicle for which you want to earn the emblem Once per account Vehicle must be in an active Mastery Wave Tank Mastery Missions: January 2020 MISSIONS BEGIN: January 4, 03:20 PT | 05:20 CT | 06:20 ET MISSIONS END: February 1, 2020, 03:20 PT | 05:20 CT | 06:20 ET Important Mission Activation Information! To play Tank Mastery Missions for a vehicle during its Mastery Wave, you must use it’s redemption code (one per vehicle) by clicking the “ACTIVATE” button. The codes are only valid during the live Mastery Wave, and they appear in the in-game client when activated. WAVE: VEHICLE: ACTIVATE: Wave 1: MISSIONS BEGIN: Jan. 4, 03:20 PT | 05:20 CT | 06:20 ET MISSIONS END: Jan. 11, 03:20 PT | 05:20 CT | 06:20 ET IV AMX 40 ACTIVATE VIII O-Ho ACTIVATE VII Leo ACTIVATE VIII Charioteer ACTIVATE WAVE: VEHICLE: ACTIVATE: Wave 2: MISSIONS BEGIN: Jan. 11, 03:20 PT | 05:20 CT | 06:20 ET MISSIONS END: Jan. 18, 03:20 PT | 05:20 CT | 06:20 ET VII LTG ACTIVATE V P.43 ACTIVATE IX M103 ACTIVATE V StuG III Ausf. G ACTIVATE WAVE: VEHICLE: ACTIVATE: Wave 3: MISSIONS BEGIN: Jan. 18, 03:20 PT | 05:20 CT | 06:20 ET MISSIONS END: Jan. 25, 03:20 PT | 05:20 CT | 06:20 ET VI 59-16 ACTIVATE VI 40TP Habicha ACTIVATE VI ARL 44 ACTIVATE VI Ikv 65 Alt II ACTIVATE View the full article
  21. Double barreled tanks are a new unique concept in the game, and as they share autoreloader type mechanics, there isn’t any heavy tank you can directly compare to it. However, for the sake of a review I’ll be comparing these new tanks to their most similar counterparts at the tier and tell You if the new line is worth it. As to how good these tanks are, I personally feel that we should approach these tanks in reverse tier-wise, as it kinda sorts them from worst to the best. After reviewing these vehicles, we will look at the grind. Tier X – ST-II The ST-II is the ultimate double barreled tank you will be going for. Beginning at tier VIII and leading to tier X, the new double barreled tanks are unique concepts that have a very specific and at times highly rewarding playstyle, but it doesn’t mean they are good, and as far as the ST-II is concerned, it is far from that. Firepower ST-II has some bizarre firepower, and I like to call “hit or miss”. Gun handling works rather well, it doesn’t take long to aim (thanks to amazing soft stats) and the accuracy is alright. One exceptional but relatively useless factor is that the turret traverse soft stats are insanely good, when turning the turret you barely (if any at all) lose any accuracy and don’t have to re-aim, but there is a pretty big caveat – turret traverse is pretty bad, so if a tank is trying to get a quick peek at you, you will likely fail to turn fast enough to face him. When firing on the move, ST-II seems alright at it, some shots might miss but it isn’t rare for a double shot to hit things on the move at relatively large distances. Where this tank Great at peek-a-boo exchanges with nearly 900 guaranteed alpha (as long as both shells penetrate). -8 gun depression is handy. Makes a lot of advantageous positions unusable for other Soviet vehicles actually usable. Gun reload is meh compared to other tanks at the tier, cannot mount tank gun rammer and that somewhat cripples 1v1 potential unless you can manage to succesfully double shot. Personally, I found it extremely confusing when single shotting both guns, as after firing a single gun the camera “snaps” to the other, which is sometimes very disorienting. Overall, it can definitely work at tier X, especially when under cover by your teammates. 900 alpha damage with double shots will make this gun system rather fun to play, albeit sometimes rather infuriating. Armor As far as armor is concerned, it is the same as the regular ST-I. The tank cannot reliably get hull down as the massive cupola is always visible and isn’t very hard to penetrate (albeit you can use your both guns to cover it up, but risk getting guns disabled). When it comes to the hull, thanks to the shape it is rather hard to properly sidescrape and upper plate has a very obvious weakspot. Side hull armor is rather decent, but isn’t something you can rely on with the side upper plate armor being angled to the sides, meaning any kind of sidescraping will be futile. Mobility: The mobility is really underwhelming and is my main concern with this tank. The top speed is really low and the tank doesn’t accelerate very well, and while it can do 40 km/h, it isn’t consistent and can dip well below that. Verdict: ST-II is rather underwhelming compared to other tier Xs, but can still be competitive provided it is allowed to exchange with other tanks and reload both shells often. While the firepower can be quite fun and effective, mediocre armor and mobility really doesn’t let this tank shine. IS-3-II IS-3-II is a lot better tier for tier compared to the ST-II. It loses a lot of those weakspots and maintains rather competitive firepower advantage, making this a quite decent tier 9. Firepower: There isn’t much to say about the firepower. Guns work very similarly to the tier 8 premium Object 703. The reload time is competitive, albeit marginally, and the handling behaves rather well. Overall, it is very similar to ST-II and will be rather fun to play with at tier 9. Oh and it gets good gun depression, something that will help a lot when it comes to armor protection. Armor This is where IS-3-II completely outshines the ST-II. The turret armor is very good, and this makes it rather hard to penetrate without high-pen premium shells. The cupola is very small and with some wiggling it can be quite hard to hit. Hull armor is also IS-3 type (hence the name), but a lot thicker, and having bounced some premium shells off of upper plate, it works rather well. If you can manage to use your good gun depression and get hull down, the turret armor becomes very very effective, having bounced even premium spamming Strv 103B’s multiple times. Mobility If you like the IS-3’s mobility, this tank is basically the same. Acceleration is decent but top speed is not great. Verdict: IS-3-II is actually a really decent tier IX heavy. Having the ability to double shot with decent handling, reload time and effective armor, this is a far better tank tier for tier compared to the ST-II. IS-2-II Shall we leave the best for last? The IS-2-II has amazing handling and reload on its guns, great double shot charge time and also rather alright armor. Firepower: The gun handling is very good for a heavy tank, with really good aim time, accuracy and amazing fast double shot preparation time. Pair that with rather fast reload time for 300 alpha damage, you can have 600 alpha damage bombs ready within 15 s., meaning most 1v1 fights, as long as you are careful with your double shot, are easy to win. Did I mention the gun depression is quite good? Armor The turret is quite great and will be hard to penetrate thanks to small weakspot and relatively high thickness. However, I wouldn’t count on the hull armor, as it is only 100mm thick and most tier 8s shouldn’t have much trouble penetrating you. If you can get to utilize your gun depression, this is again a quite great hull down warrior. Mobility While top speed rather sucks at 34 km/h, it will consistently maintain that speed. It’s not the best but definitely not the worst and it doesn’t feel very sluggish. Verdict IS-2-II is a rather great tier 8 heavy. Having great firepower with fantastic handling and DPM, armor that can work in situations but with mediocre mobility to compensate, this tank is quite enjoyable when it comes to fighting medium tanks or in hull down positions. Overall verdict While the new double gun mechanic can be very fun and effective, the ultimate reward is rather underwhelming. If you have everything grinded out, this is obviously going to be your next tank line. If you are half way finished through the game, I would consider grinding it, it can be competitively decent, really fun but it’s up to you to test it out. As a new player, avoid this line. While it has some good tanks leading to tier X, it ultimately isn’t worth the effort. The grind IS-2-II To unlock the vehicle on the KV-3, you will need 51.300k XP. The 85mm gun at tier 8 is really not good. While WG has buffed the penetration to decent levels, the alpha damage and the inability to mount tank gun rammer will hurt a lot, meaning you have to get the top gun fast (and it isn’t very expensive). With the top gun unlocked, you can choose to grind the IS-3-II with stock turret or spend another 17k XP to get the better turret. While theoretically the stock turret isn’t horrible, if you are planning to grind this tank, get the turret. This will significantly buff the survivability and firepower of this tank with faster aiming time, reload, accuracy and double shot charge time. Suspension isn’t required to fully kit out the tank, skip it. Grind the IS-3-II next or fully kit out IS-2-II if you really like it. RESEARCH COST TO UNLOCK NECESSARY MODULES (WITH TURRET) AND IS-3-II: 201.060 XP IS-3-II ST-II costs 217.000k XP to research, sorry for cutting it out of the frame. To start with, avoid the optional (red in pictures) 122mm gun. It is far too expensive to be considered an upgrade of any sorts. Also, you cannot mount the upgraded turret with the optional 122mm gun without upgrading suspension unless you use torsion bars, and the stock turret is not very good. Since none of double barreled tanks can mount a rammer, this is your advised progression: 100mm gun -> Enhanced turret -> Mount torsion bars in equipment screen -> Top 122mm gun This will require 90k XP in total and is a far better choice than wasting another 49k on a worthless optional 122mm gun. Here it depends on what you personally want, the ST-II or a fully upgraded IS-3-II. RESEARCH COST TO UNLOCK NECESSARY MODULES (WITHOUT OPTIONAL GUN AND SUSPENSION) AND ST-II: 307.800 XP View the full article
  22. From The Tank Museum Bovington. Part 2 of a two-part episode on Challenger 2. As David Willey had so much to say about this British in-service vehicle, it has been split into two parts. The second part examines the Challenger 2 in service. David talks to soldiers currently serving on the Challenger 2, looks at where it has seen service and some of the tank’s features. With thanks to the British Army for their assistance. Watch part 1 here: https://youtu.be/IlcRsMB9SwM View the full article
  23. All new map changes are for the encounter mode of the game. View the full article
  24. Greetings! Got a 3 part video coming on this beauty from Gunfire museum thanks to Ief Keizers because what better way to chat about the only publicly available Belgian Begerpanzer 2 Standard in the country other than to do it with a Combat Engineer himself! I’ve always been particularly interested in recovery vehicles and bridgelayers for the very simple fact that even although tanks can be very cool, without the former they would be screwed! Extremely pleased to have found (more like he found me) someone who’s properly passionate about the subject! Enjoy! View the full article
  25. AMX 50 B „Javan Rhino” Priced at 3000 gold. Click to view slideshow. Löwe „Anhalt Lion” In files named “Valentine_Day”. Priced at 3750 gold. Click to view slideshow. IS-3 „Pike” A unique style designed to celebrate the Day of Defender of the Fatherland. Priced at 2500 gold. Click to view slideshow. Brought to you by rykoszet View the full article
  26. We’ve got ×2 XP and a special XP to Free XP conversion rate for the extended weekend! x2 XP & Exchange Bonus Weekend MISSION & SPECIAL RATE START: Friday, Jan. 17 at 03:20 PT | 05:20 ET | 06:20 PT MISSION & SPECIAL RATE END: Tuesday, Jan. 21 at 03:20 PT | 05:20 ET | 06:20 PT XP to Free XP Exchange Bonus: 1 Gold = 35XP MISSION: REWARDS: CONDITIONS: RESTRICTIONS: Double XP for Victories ×2 XP Be one of the top 10 XP earners on your team in a Vicrorious Battle. All vehicles First Victory does not count Random Battles Repeatable View the full article
  27. Commanders! The second season of Referral Program 2.0 draws to a close, so hurry up and take advantage of your free slots for recruits if you haven’t used them yet! Also we’ve got intel on Season 3. It will start on January 23. With the start of a new Season, we always provide you with two new slots, and all unused slots for recruits from the previous Season will be removed. If you have already used both slots before January 23, you will automatically be credited with two new slots. Your progress on ongoing contracts and your existing referral connections will be retained. If you have used only one slot, then with the start of the new Season, two new slots will be added, and the unused one will disappear. If both slots are not used yet, they will disappear too and you will be credited with two new slots. New Premium Reward Tanks In the third Season, we’re introducing new reward tanks that will make a fine addition to your collection. Check them out. T26E5, an American Tier VIII heavy tank (Commander’s reward) Pz.Kpfw. IV Schmalturm, a German Tier VI medium tank (Recruit’s reward) Just like the previous Seasons, you can choose to receive the value of the tanks in credits instead. Get ready to recruit your friends and earn Premium vehicles and other rewards! View the full article
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